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Re: Re: Re: Old Game's Copyright


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Posted by M. Arthur Auslander on July 01, 2003 at 21:17:21:

In Reply to: Re: Re: Old Game's Copyright posted by D Kodeski on June 30, 2003 at 23:39:08:

: : : Hello,

: : : I'm interested in doing some old-game clones. What I will like to know is where may I obtain information on their Copyright owners. And what restrictions I've got doing them. For example if I'm creating a clone of "breakout" (or arkanoid) where and how do I get information/permision to create it? And which restrictions I'll have?

: : : Thanks in advance.
: : Dear Mr. Quintero,
: : Game ideas can only be protected by patents. The essence of a game may be able to be reused as long as the mode of expression is not copied.
: : Trademarks protect the name which can be very imporant and last forever, witness the Monopoly game. It must be at least 65 years old.

: : M. Arthur Auslander

: : Auslander & Thomas-Intellectual Property Law Since 1909
: : 505 Eighth Avenue, New York, NY 10018
: : 212-594-6900, fax 212-244-0028, aus@auslander.com
: : ELAINE's Workshop®
: : E arly L egal A dvice I s N ot E xpensive™
: : Reality Check®

: What's the difference between "the essence" and "the mode of expression" in a game? Could you give a description of the differences between them using the following games?
: 1. Moustrap
: 2. Careers
: 3. Masterpiece
: I give these three as examples because they seem quite specific within their genres.
: Thanks in advance!

Dear D. Kodeski,
If you went to a doctor, the examination would relate to what was seen and what has to be done. There would be no lawyers if the law could be dealt with in the simplistic manner you suggest.

M. Arthur Auslander
Auslander & Thomas-Intellectual Property Law Since 1909
3008 Johnson Ave., New York, NY 10463
7185430266, aus@auslander.com
ELAINE's Workshop®
E arly L egal A dvice I s N ot E xpensiveT
Reality Check®


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